Blue Skies Discussion

Discussion in 'Archive' started by CommonGoods, Jan 23, 2009.

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  1. Foxee

    Foxee Contributor Contributor

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    aaagh, I've been paging back through and can't find the 'map' of the prisoner quarters. Anyone want to take pity on me and link me to it?
     
  2. CommonGoods

    CommonGoods New Member

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    Page one, post one, at the bottom :p
     
  3. Foxee

    Foxee Contributor Contributor

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    oops, why was I thinking it was more recent? Sorry, CG!
     
  4. Gloom Kitty

    Gloom Kitty Banned

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    I've caught up the best I can and will try to make a post today or tomorrow once again sorry about going missing
     
  5. Show

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    It was more recent, but I think he edited them in.
     
  6. ZionsRodeVos

    ZionsRodeVos New Member

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    I tried to reply earlier and just when I tried the Internet connection in my region went down.

    CommonGoods thanks for the info.

    Well among the possible ideas I've been thinking of are that an unauthorized tour of the ship is possible by over powering the one escort guard. We probably can't take the Humility but we could probably escape long enough to find the radio room and call for help, or to reach the engine room, or hangar. In the engine room we could slow the ship down or possibly force it to land. Just some ideas if any sound useful. I'm not sure my character would join the riot, although he might take advantage of the riot to sneak off and explore the ship.
     
  7. Leaka

    Leaka Creative Mettle

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    Are there any windows? :)
     
  8. ZionsRodeVos

    ZionsRodeVos New Member

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    Yes, but they don't open and are too small for a person to go through.
     
  9. Leaka

    Leaka Creative Mettle

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    Poo.

    Claustrophobia.

    lol!
    Could Miser trick one of the Guards saying he was feeling claustrophobia, CG?
    [Then again Miser is a homeless beggar, he hasn't had any meals to give him any strength to fight the guard......would it be possible to have a guard pass out from Miser's non stop talking?]
     
  10. CommonGoods

    CommonGoods New Member

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    You could.

    Would the guards care?

    Probably not :)
     
  11. Leaka

    Leaka Creative Mettle

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    *snaps finger*
    Darn!

    Well you've made the situation almost impossible.
    Miser just uses trickery and words to fight people off.
    Hmm....thinking....:cool:


    Can we talk through the walls to other members in the airship?
     
  12. Show

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    Hey CG, who am I bunking with anyway?

    And we gotta think of a way to make the riot work. Sitting helpless doesn't make for much of a game.
     
  13. Leaka

    Leaka Creative Mettle

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    The sitting around RPG.

    It's called Chair, lol!
    I kid, I'm not making fun of CG's RPG....I'm making fun of the idea of an RPG were everyone sits around.
     
  14. Show

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    I'm sure CG will let us do something eventually.
     
  15. CommonGoods

    CommonGoods New Member

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    Well I'm sure you people can come up with some brilliant scheme. Or you might just try some interacting.
     
  16. Leaka

    Leaka Creative Mettle

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    I'm sure he will have something for us to do too.


    Meanwhile with the RPG Chair:
    Grab yourself a chair, we'll be sitting in this RPG. The only action ever is when the characters are hungry or drop something on the floor.
    Oh no!
    Exciting.
     
  17. Show

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    Yep, a great scheme. But first we do have to figure out who is bunking with who.
     
  18. Jade

    Jade Active Member

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    Well the impression I got from the map is that the beds are only separated by partition walls and everyone's in the same room and can talk so it doesn't really matter.
     
  19. Show

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    ^^ Maybe so but knowing who you are bunking with could make for some interesting dialogue. How about Danny gets bunked with, um, one of the military men?
     
  20. ZionsRodeVos

    ZionsRodeVos New Member

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    My character would be fine with being in the same room with Danny. I was under the impression that the rooms were completely separate and had doors. CommonGoods could you please clarify.

    Another thing we can do since there are a number of guards is over power them all and then put on their uniforms, tie them up, in the sleeping area and then go find the hangar or radio room or something.

    CommonGoods have we seen any women soldiers on this airship? That would be important unless one of the two military characters would know if our enemy has women as soldiers. We the readers know there is one in the engine room, but would any of our characters know that?
     
  21. Show

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    That was an idea I had to, have somebody overpower a guard and steal their clothes. My guess is that a bathroom trip is a good chance to do that. The bathroom would make a humorous place to store the guard too. :D

    Anyway, at least I know who I am bunking with. ;)
     
  22. Teele

    Teele New Member

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    Hm. Do we have designated sleeping arrangements that are posted somewhere and I'm just an idiot and can't see them? Or is that to come? Or do our characters just grab a bunk and hope for the best? :p
     
  23. CommonGoods

    CommonGoods New Member

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    No bunking arangements. Danny simply claimed a spot with Zion's char.

    @Zion; 2 bunkbeds in each room. There are doors, they can close, and they can be locked from the inside. There isn't really such a thing as a radio room. Communication is done trough flares. You have seen no women so far. Women are hardly ever allowed aboard Sahneth airships. I will go and introduce Sara to you soon though.
     
  24. Show

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    Curious, are there 2 others in the same room with Jens and Danny, or have they all decided to keep as few people as possible in a room? Since there are 6 rooms, there is little need to crowd a room with more than 3 people.
     
  25. ZionsRodeVos

    ZionsRodeVos New Member

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    There I have posted to indicate what room Danny and Jens are in right now. Basically if you are looking at the map of our sleeping quarters we are in the top right hand room on the bed touching the outer wall. I don't know if anyone else has wandered into this room and claimed the other bunk.

    As far as I know the rooms are not assigned and so everyone just needs to start deciding which rooms we are in so that if someone does something we'll know who can see vs who can only hear.
     
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