Plot driven / Character driven, and a hybrid of the two

By Xoic · Jul 29, 2023 · ·
  1. Last night I was introduced to the idea that plot-driven and character-driven don't need to be a binary proposition, you can mix-and-match 'em, or hybridize 'em. That's the first time I recall seeing this idea, and it immediately struck me as true. Several times before I've made similar discoveries, that ideas writers often take as binary propositions actually work better on a sliding scale, a spectrum. Just as dark and light don't necessarily mean only intense blinding white light or absolute darkness, the happy medium is somewhere between the two. In fact either absolute is blinding in its own way.

    Up until this realization hit me (or rather was introduced to me by @ps102 on my progress journal), I tended to avoid thinking much about plot-driven story. I mean, I know it's a thing, but I wasn't very interested in it. It's the kind of story I liked when I was a kid, but as I grew older I started to think of it as having simple, cardboard cut-out characters, and that didn't appeal to me anymore. And yet, when I'd look into character-driven story, what I found applied mostly to lit-fic, and not really to the kinds of stories I like, which are usually genre stories. So I sort of thought what I'm interested in is something that mixes the two, but I didn't think about it more than that, and I assumed I was trying to do something unheard-of, that wasn't actually a thing, as if I was blazing a trail nobody had ever thought of before. Hah!

    In my defense, it isn't easy to find information about hybridizing the two approaches, and I had never stumbled across the idea before. But this is the internet, and it's come a long way since the early days. Now you can find info on just about anything that strikes your fancy. You just need to be aware of what to look for. And now I have the concept firmly in mind—a merging of plot-driven and character-driven story.

    So today I decided to see what I could find. At first just the usual crop of articles comparing and contrasting the two approaches. I had seen a lot of these already, it's the standard way of looking at it. Opposites they be ye see, and ne'er the twain shall meet.

    Then suddenly I hit pay-dirt:
    (Not the actual title of the post, but a sub-title that conveys the important aspect of it)

    This is the only article I've seen so far on the topic, but I hope to find a few more I can list here as well. Plus, you know the drill. I'll be elaborating in the comments below for a while. I love when I find an exciting new idea to explore, especially when it helps me become the kind of writer I want to be.
    ps102, PiP, Set2Stun and 1 other person like this.

Comments

  1. Set2Stun
    I am a big plot guy, but I think I do incorporate a bit of character-driven elements as well. I think most of my stories could be considered hybrid, but with a 2-1 or even 3-1 ratio of plot to character. The main thing I need to watch out for is the "cardboard cut-out characters" thing. I tend to write what I like to read, and most of the time when reading, I'm most interested in what happens next, and not so much in reading about a character's emotional baggage. A recent example that comes to mind is the novel Axoim's End, which I hated for this very reason (the first novel in the series was great though, and didn't have this issue at all, really). Over and over again the driving plot that I was most interested in would pull over to the side of the road so we could read another thousand words about the MC having a panic attack, revisiting trauma, or just going through wild emotional overreactions to various external stimuli. I wanted to scream at the character, "shut the F--- up already and get on with it!!"

    I'd much rather read a genre novel that's 100% focused on plot than a literary fiction piece that's even 50% focused on character. I read fiction mostly to be entertained, not to learn lessons about life and relationships with other humans. But sometimes there's that perfect hybrid mix that works on all levels. For me, that's the Game of Thrones series. Always lots of things happening, battles, politics, intrigue, and also massive amounts of character development. A good hybrid is probably what most audiences enjoy the most.
      Xoic likes this.
  2. Xoic
    Hey, thanks for weighing in @Set2Stun . I agree, I'm not interested in baggage (that sounds like some heavy stuff that just gets dragged around), or in melodramatic over-reaction. For me it's more about a dynamic character that reacts to the plot events and is capable of some growth. At least in certain stories, But as I mentioned on my progress journal, Season of the Witch doesn't seem to have a character-determined arc. Well, partially.

    But anyway, thanks to this little foray, I'm a lot more open now to plot-driven stories. I get it now. The change doesn't always have to happen inside a character, it can happen in the plot. Cool with me.
      Set2Stun likes this.
  3. Xoic
    Found another one:
    The idea is that the stories and movies that really stick with us involve a character who is deeply connected to the plot events, and affected by them. If there's no such character, then you've got a bunch of things happening, but it isn't affecting anybody profoundly, or you've got a character flailing around pointlessly in an empty room. Our minds are wired to respond strongly when a person we identify with is pummeled and buffeted by circumstances. Internal and external conflict strongly intertwined.

    Now I remember K M Weiland mentioning this, but I don't remember her framing it as plot-driven vs character-driven, or it just slipped through the cracks for me. Now I got it.

    Oh—and there is no plot vs character. They are one. It's only at the extremes they become separated.
      Not the Territory and Set2Stun like this.
  4. Xoic
    A few more. No need to do little write-ups about each one:
    Abbie Emmons takes sides pretty strongly. She straight up says "Character is better." And she never really says "Good stories use both"—not in so many words anyway. But it becomes clear toward the end that it's what she believes, she just presents it through her own bias for character-driven plot first.

    And as usual, K M Weiland has the best and most well-presented case. Yes, I decided to search her blog and did manage to find it.
  5. Xoic
    MICE

    I discovered a book on my Kindle I had bought some time ago, must've been when I was looking more deeply into POV, that I had only started to read and then forgot about. It's called Elements of Fiction Writing: Characters & Viewpoint by Orson Scott Card. It's now become one of my favorite books on writing. Not only does it go into great detail about some excellent techniques for getting to know your characters in depth and presenting them that way, while also letting them drive the action (if that's what you want them to do), but it also presents his MICE concept. Millieu, Idea, Character, and Event.

    These are elements in every story, but generally one will dominate and the others will fall into secondary (or even lower) prominence. Since (I think) the beginning of the 20th century, character has become the go-to standard, to such an extent that many people believe it's the sole point of any story or should be, and often if it's an Event story or an Idea story, people will call it bad writing. I must admit to falling into this paradigm myself. But now I see how these types of stories fit into place, and that character is not the most important element in most of them (though it will often be the second-most-important).

    But an Event or Idea story will be far more memorable if the event or the idea profoundly affects a character that the readers can identify with or sympathize with.

    Here's a nice breakdown of the concept: Using the Mice Quotient to Plot Your Novel
    And now it's clear to see that Beastseekers, being a coming-of-age story, is about character growth, while Season of the Witch is an event or idea story. And Passing Strange—I knew intuitively it was OK for the main character not to be the driver of it, but I couldn't articulate why. Now I know it's because it was a milieu story like Alice in Wonderland or The Wizard of Oz, which is about a strange outlandish place, and they often begin when the MC enters that place and end when he or she leaves it. And, as is common in milieu stories (like Tolkein's), the strange place is often filled with strange outlandish characters who seem much more powerful or interesting than the MC. The MC acts as sort of a tour guide and should be dependable and relatable and quite normal. Again, my writer's instinct told me that was true, but I couldn't reason out why.
  6. Xoic
    I've been looking into this Orson Scott Card person, and he strikes me as a sort of modern-day Aristotle. Aristotle is the one who wrote the Poetics, giving us all a structure on which to build our stories. Of course he didn't create it, it was always there—he discovered it. One of the major things Aristotle did was to begin by categorizing things into a system, making it much easier to think about clearly. He created the taxonomy system still in use today (in somewhat modified form), breaking living things down into categories like genus, family, phylum, species etc. Yeah, that was him. Pretty smart guy. I think his outstanding insight was his desire to organize his thinking very clearly, and in s0 doing he discovered the organizing systems at work in nature, including in our minds (such as the way we organize our stories into acts and scenes).

    Clearly Orson Card is similarly intelligent and has made many important discoveries of the same type concerning story. Reading through his book I keep getting angry that I've never run across these incredible ideas before. They should be in ALL the writing books! This stuff should be standard knowledge! And it is, to anyone who's been lucky enough to run across it and recognize its brilliance.

    Here's a nice long conversation he did with Ben Shapiro, who is obviously a big fan of his work:

      PiP likes this.
  7. ps102
    How did I not see this until now? Especially when I was tagged?

    Anyway, what @Set2Stun says is really interesting to me. I read a lot of character-driven stories that are, of course, focused on characters and their inner-worlds. It's not that plot-driven stories with lots of events and big twists bore me. No, I love those, but I really like stories that explore the soul too.

    But I've heard of the argument that people read fiction to be entertained rather than lectured on the human condition plenty of times. Mostly to explain the term "genre/commercial fiction". I've also heard of similar experiences where people hate the "emotional baggage", which again, is interesting to me.

    And now that I think about it I remember a certain show I used to watch where an episode really focused on a character's feelings. I went to the comment section shocked to find that some people really disliked it, but some others really liked it. The ones who liked it just wanted to see the plot go forward. They didn't care about the "wishy-washy" stuff.

    So I suppose you have to be careful. You don't want to create a really good plot that has people hooked and then put it on hold to let a character drive the story for a bit. People apparently find that annoying.

    Although it's also true that you can't always please everyone.
      Andy_Megumi and Xoic like this.
  8. Xoic
    "And now that I think about it I remember a certain show I used to watch where an episode really focused on a character's feelings."

    There can be other reasons people don't like it too. Maybe it was too melodramatic for some, like a soap opera? Or maybe it broke the tone of the story too much.

    "So I suppose you have to be careful. You don't want to create a really good plot that has people hooked and then put it on hold to let a character drive the story for a bit. People apparently find that annoying."

    I would be careful about putting plot on hold to concentrate strictly on inner conflict, or doing the opposite. Ideally you keep both moving. It's more of a parallel development, rather than leap-frogging between two separate things.

    This is done in several ways. There's the scene and sequel approach, where after a scene you have a character reflect on what's happened and they have an internal reaction or response to it. That's kind of like putting it on hold, though only briefly. But it also reflects realitym, mbecause when something really big happens we need to sit quietly and think about it,, and important stuff is happening inside. I've found I can't get things like this done in the context of a scene where external stuff is also going on (that's now how we do this kind of thinking anyway—it's meditative, we need a quiet place for it). I think for major inner developments this might be necessary. But usually you can have character development happening bit by bit in little pieces of ineternal monologue interspersed between chunks of plot. And of course character development doesn't only happen in inner monologue. It shows in reactions, actions, dialogue, and everything else, including subtext.

    "Although it's also true that you can't always please everyone."

    You can never please everyone. Write what appeals to you, and guaranteed, unless you're really weird, a lot of other people will like it (people who are like you). Just avoid being too self indulgent. K M Weiland did a really good post about this: How to Spot and Avoid Self-Indulgent Writing
      ps102 likes this.
  9. ps102
    Doing character development parallel to plot progression is how I'd prefer to do it too, unless of course the story is fully character-driven.

    That show in particular definitely paused the plot to focus on that character though. I remember that clearly, and it definitely changed the tone of the story. It was a fantasy show with lots of action and dynamic, so switching to a character's feelings can definitely come across as melodramatic to a lot of people.

    Hmmm, good insight on your part!
      Xoic likes this.
  10. Xoic
    "unless of course the story is fully character-driven."

    I don't believe there is any such thing. It's a sliding spectrum, like hot and cold or light and dark, and the absolutes at the far ends are theoretical. We can only experience a certain range of heat and cold before it goes beyond what will kill us. That range is the human range. Same for light and dark, below a certain level of light we can't tell when it gets darker, and beyond a certain level of brightness we just can't see at all, so more would be unnecessary. Those points mark off the human range for the dark/light spectrum.

    I don't think it's possible to write a story that's completely character-driven, with no plot at all, or vice verse. On the one hand you'd just have an endless stream-of-consciousness monologue (otherwise there's going to be some plot), and on the other hand there would be absolutely no glimpse into the inner world of the charater's mind or feelings. It would just be a story about cars and buildings and guns or something. I suppose either one could be done as an experimental piece, but they ain't gonna be bestsellers, let's just put it that way.

    I remember a short story I read in a class once called (I think) What They Carried. If I remember right, it was basically an inventory of items soldiers carried into war (something like that anyway). On the surface it seemed to be purely about physical objects, but of course the trick is that through the objects and what you can assume they meant to the people who carried them, a human story of deep feeling emerges in the subtext. Besides just government-issued weapons, ammo and equipment, they also carried pictures of their wives, kids, or grilfriends, parents, and little items given to them by someone they loved. Or maybe some didn't have anything like this, making the reader feel very sad for how empty and lonely their lives must be.

    So even a story that seems to be only about objects (objective), actually subliminally is a story about suffering, loneliness, friendship and love. If it didn't include that subtext it would never have become well-known enough to get read in school classrooms.
      ps102 likes this.
  11. Xoic
    ^ To expand on what I said above, a 'plot-driven' story does include some elements of character, but they're rather shallow. And a character-driven story also includes some plot, or it wouldn't be much of a story. It's really just a matter of which one dominates—which one the main focus is on. Some stories might alternate from time to time, tilting one way and then the other. This would reflect life pretty accurately. At times our own focus shifts more outward, onto other people or events, and at times it draws inward to our own inner development, or our problems or struggles.
      ps102 likes this.
  12. Xoic
    And I think the most engaging stories balance the two out nicely, with neither one dominating too much. Usually though it will lean one way or the other to some degree, more so at times.
      ps102 likes this.
  13. ps102
    Hmmm, I see what you mean. Perhaps I should rephrase what I said to "heavily character-driven".

    My idea of a character-driven story is when there are no external events happening like inciting incidents. The inner conflicts of the characters collide with each other and that creates drama, which is what really drives the story. So its largely "internal".

    A plot is just a sequence of events though, so a story needs it. When I say "plot-driven", I suppose I always refer to standardized story structures that we see all the time. I.e. Hero's Journey, Three-Act, Save the Cat, etc. The writer has written a plot which pushes the character around.

    Of course, you can mix both. And as you said, it's also impossible to have them be "exclusive". I picture the yin-yang symbol. Black can't exist without white.

    But I do not claim to know much about story structures. I write a lot of shorts these days and I've neglected learning things like these. I'm purely speaking from stories I've already read. Did I get all this right? I have no idea.
  14. ps102
    I agree with this and that's how I aim to write novels.

    Aren't some lit-fic people claiming that genre fiction is artistically inferior? I've read articles that say that, but I've also read articles that say how a mix of both is a great way to get the best of both worlds.

    Not that lit-fic and genre is the same as plot-driven and character-driven, but there's definitely a relation between them.
      Xoic likes this.
  15. Xoic
    "My idea of a character-driven story is when there are no external events happening like inciting incidents."

    Our ideas about this stuff seem to be very different. The way I understand an inciting incident is, it's an event (usually external), that kicks off conflict for the MC, usually external and internal. But I know for a'pure' action movie or certain other genres, some people prefer mostly-external plots.

    Yes, it's often said that genre stories tend to be mostly plot-driven, and litfic tends to be more internal and character-driven, but that's really just a stereotype. In some cases it's true, but the stories and movies most people like include good plot and good character development.

    Plot-driven and character-driven are not on a spectrum the way light/dark and hot/cold are. The only way to increase cold is to decrease heat, and the same holds true for light and dark. In each case, one is the opposite of the other, or its negation. To be more precise, cold is the absence of heat, and dark is the absence of light. So there's no way to increase one without decreasing the other.

    But character-driven and plot-driven are not opposites, and one doesn't require the absence of the other. They're like two separate slider switches. You can crank both up all the way, or adjust them however you want. Add more character development and more plot if you want. Turn one down for a while, then back up. They're independent of each other, though many people seem not to believe this.

    KM Weiland
    is all about intertwining character and plot, and building it all around theme. Here are a couple of her best posts on the subject:
      PiP and ps102 like this.
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